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Sculpting a Realistic Bust in ZBrush.part1.rar (800.00MB)
Sculpting a Realistic Bust in ZBrush.part2.rar (586.55MB)
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ZBrush创建雕刻逼真的人像半身像训练视频教程
在ZBrush中雕刻逼真的半身像(与Kyle Green)
MP4 1280x720 | 总时间:6h 08m | ENG | 包含的项目文件
在本教程中,我们将学习如何使用ZBrush创建逼真的人像半身像。 我们将完全在ZBrush中创建此角色,因此我们将首先使用ZSpheres创建头部和上部躯干的基础网格。 从那里开始,我们将经历重塑和细化面部特征的过程,并在此过程中,我们将重点放在重要的话题上,例如适当的面部比例,了解关键面部肌肉的重要性和功能,了解效果 人脸老化,并确保我们将所有这些关键概念纳入最终角色。 我们还将在ZBrush中使用各种工具和技术来为我们的角色制作几件服装。 所需软件:ZBrush 3.5 R3。
Sculpting a Realistic Bust in ZBrush (with Kyle Green)
MP4 1280x720 | Total time: 6h 08m | ENG | Project Files Included
In this tutorial, we will learn how to create a realistic human bust using ZBrush. We will be creating this character entirely within ZBrush, so we will begin by using ZSpheres to create the base mesh for the head and upper torso. From there, we will be going through the process of reshaping and detailing facial features, and in doing so, we will be placing special emphasis on important topics such as proper facial proportions, understanding the importance and function of key facial muscles, understanding the effects of aging on the human face, and making sure we incorporate all of these critical concepts into our final character. We will also use a variety of tools and techniques within ZBrush to create several articles of clothing for our character. Software required: ZBrush 3.5 R3.