小白菜

[设计教程下载]Unreal Engine教程 日本街道游戏环境实例制作视频教程

小白菜 2024-01-28 76 0
壹盘资源提供的[设计教程下载]Unreal Engine教程 日本街道游戏环境实例制作视频教程下载地址来源于网络分享,网络资源均有时效性,请尽快下载[设计教程下载]Unreal Engine教程 日本街道游戏环境实例制作视频教程,或保存[设计教程下载]Unreal Engine教程 日本街道游戏环境实例制作视频教程到自己的网盘避免资源失效。
壹盘资源 日本街道游戏环境实例制作视频教程.part2.rar (4.00GB)
壹盘资源 日本街道游戏环境实例制作视频教程.part7.rar (3.36GB)
壹盘资源 日本街道游戏环境实例制作视频教程.part5.rar (4.00GB)
壹盘资源 日本街道游戏环境实例制作视频教程.part6.rar (4.00GB)
壹盘资源 日本街道游戏环境实例制作视频教程.part4.rar (4.00GB)
壹盘资源 日本街道游戏环境实例制作视频教程.part1.rar (4.00GB)
壹盘资源 日本街道游戏环境实例制作视频教程.part3.rar (4.00GB)
壹盘资源 日本街道游戏环境实例制作视频教程.part3.rar (4.00GB)
壹盘资源 日本街道游戏环境实例制作视频教程.part4.rar (4.00GB)
壹盘资源 日本街道游戏环境实例制作视频教程.part5.rar (4.00GB)
壹盘资源 日本街道游戏环境实例制作视频教程.part6.rar (4.00GB)
壹盘资源 日本街道游戏环境实例制作视频教程.part7.rar (3.36GB)
壹盘资源 日本街道游戏环境实例制作视频教程.part2.rar (4.00GB)
壹盘资源 日本街道游戏环境实例制作视频教程.part1.rar (4.00GB)
下载地址:
隐藏内容,请登录后查看

日本街道游戏环境实例制作视频教程本教程是关于日本街道游戏环境实例制作视频教程,时长:32小时05分,大小:27.3 GB,MP4高清视频格式,教程使用软件:3ds Max, Unreal, Substance Designer and Painter, Photoshop,附源文件,作者:Victory3D LLC,共95个章节,语言:英语。 What you’ll learn Create an amazing complete game-ready 3D environment Bake clean maps Create realistic wet ground Produce believable dirt, scratches and grime Learn how to make moist-rain effects on window glass and buildings Create professional UV maps Create realistic glow materials Understand proper scale for creating environments High poly to low poly baked workflow Use weighted vertex normals efficiently Requirements Basic knowledge of 3ds Max, Unreal, Substance Designer and Painter, Photoshop Description Instructor Info Emiel Sleegers always had love for video games and when he was young, he started using Unity3D for programming but he found himself gravitating more towards the art of making games. Now he is currently working as an environment artist in Ubisoft. He contributed to creating AAA games such as Forza Horizon 3 and The Division 2. His all time favorite game is The Last of Us and that video game is what inspired him to want to work in the game industry. His advice for beginner artists is to focus on one aspect of gaming that they are passionate about, stick to it and get better at it. His hobbies include anything related to games or films, whether it be working on personal projects, freelance work or going out for movies. Course Info In this course, we will go over the entire process of how to create a Japanese Alley game environment. We will first start out with a blockout of the scene to achieve a proper sense of scale, and once that is done, we will go back to the blockout to 3d modeling the buildings. We will do a high poly to low poly workflow where we will create a high res and low res model and bake normal maps for them. We will go through the process of how to make the environment look realistic, how to use weighted vertex normals, and how to do smart, quick and clean unwrapping of uvs. Then we will jump into Substance Designer to create tilable textures such as metal, concrete, and tarmac. We will touch up on Substance Painter and little bit of Photoshop to texture our props. Once everything is modeled and textured, we will import everything in Unreal to setup our materials and lighting for a nice final render. Who this course is for: Anyone who wants to know how to create a game environment

[设计教程下载]Unreal Engine教程 日本街道游戏环境实例制作视频教程

请先登录

回复 [设计教程下载]Unreal Engine教程 日本街道游戏环境实例制作视频教程

VIP专属快捷回复:

失效支持高兴激动给力加油围观路过感动抢座
壹盘资源所有信息均由网友转载自互联网,没有存储任何形式的文件供下载,请下载试看后删除,请购买正版支持正版。本站内容如有侵权请联系:panatyou.cc, 我们会在收到您的邮件后立即删除!
主题数110110回复数871用户数15788
最新VIP

饼干奋斗 开通了 VIP
高跟鞋现代 开通了 VIP
石头敏感 开通了 VIP
月光犹豫 开通了 VIP
火爱听歌 开通了 VIP
飞机敏感 开通了 VIP
阳阳 开通了 VIP
机器猫内向 开通了 VIP
饼干奋斗 开通了 VIP
高跟鞋现代 开通了 VIP

Copyright © 2023 壹盘资源 ATYOU.CC 本站CDN由又拍云赞助
POWER BY CleenBB x3.4 PROCESSED: 57.7