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UE4游戏动态天空云场景纹理材质实例制作视频教程本教程是关于UE4游戏动态天空云场景纹理材质实例制作视频教程,时长:2小时20分,大小:3 GB,MP4高清视频格式,教程使用软件:Unreal,附源文件,作者:Tyler Smith,共4个章节,语言:英语。
A full run through of creating a Cloud texture to use with a made from scratch master cloud material in UE4. Creating a series of masks to drive form and light effects changes for UE4 Dynamic sky scenarios. Finishing with additional flow map and POM map techniques to bring a full sense of 3D form and organic movement to the cloud formations.
Skill Level
Intermediate Level, you should be familiar with the basic menus and workflows with, Photoshop, and Unreal Engine 4
Contents
– 120 minute walk through covering the entire cloud texture creation in Photoshop and material set up in UE4
– 1080 Resolution
– Photoshop source files and targa textures for clouds
-Master material setup and material instances for use in UE4 (4.20 and higher)
-Maya scene for setup for creating flow maps with fluids (including base flow map texture)
-Basic meshes for cloud plane, sky sphere and basic terrain for using in UE4 engine
-Textures for Noise mask, flow maps created in video, and Soft sphere normal map