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Photoshop教程第41节电影故事讲述:设计灯光和色彩训练视频教程
第41节,电影故事讲述:设计灯光和色彩第III部分:“关键点:可以依靠的基础照明”是一个两段视频,其中我们将探讨角色,环境和世界设计。主题集中于应用于艺术,插图和游戏的电影技术。我将讨论风格连贯性以及艺术指导技术,以根据设计决策引起对您作品的情感回应。
*八部分系列中的三部分
这就是您得到的一切!
-两个结构化的高清视频教程,包括注释,注释和详细的过程演示:
1)关键点演讲:(22分钟)
2)示范(41分钟)
-关于程式化过程,色彩应用的说明和演示,以及有关电影故事讲述的分步说明。
3)处理视频延时(3个MOV)
4)完整分辨率图像(4 JPG)
5)原始的PSD文件,包括所有图层! (6个PSD文件)
6)练习作业
7)BrushPack 3.0:我的一些最爱以及一些额外的笔刷
8)纹理笔刷套装:我最喜欢的一些材质笔刷
9)推荐书单PDF
您将学到:
-有效地挑选颜色
-提升图像制作价值
-使用舞台元素布置场景
-通过情感和美丽与观众建立联系
-创建标志性图像
-画得更快
-节省层数
-风格化颜色和灯光的设计
-分解好坏设计
-使用设计的规则,原理和元素来平衡设计
-将照明作为设计元素
-创造故事时刻
-在场景中绘制人物
-建立联络点
-使用屏幕外光源照亮场景
-在工作中创造节奏/平衡
-从线条,形状,图案和温度构建构图
-概念化高管或董事的想法
-用色彩和光线构成最后的“时刻”
-渲染复杂的形状
-保留从粗糙到完成的鲜艳色彩
-使用模式和PS调整层添加最终触摸
-提供最佳演示文稿
-致力于一个想法并付诸实践
-促进整件作品的连贯性
Info:
Session 41, Cinematic Storytelling: Designing Light and Color Part III: “Key Grip: Foundational Lighting You Can Count On” is a two video session in which we’ll explore characters, environments, and world design. The theme focuses on cinematic techniques applied to art, illustration and games. I’ll discuss style coherency as well as art direction techniques to elicit emotional responses to your work based on design decisions.
*THREE of an Eight Part Series
Here is everything you get!!
-Two Structured HD Video Tutorials with commentary, annotations, and detailed process demonstration:
1) Key Grip Lecture: (22 min.)
2) Demonstrations (41 min)
-Explanations and demonstrations on stylization process, color application, and step by step instruction on cinematic storytelling.
3) Process Video Timelapse (3 MOVs)
4) Full Res Images (4 JPGs)
5) Raw PSD Files, including all layers!!! (6 PSD Files)
6) Assignments for Practice
7) BrushPack 3.0: Some of my favorites plus some bonus brushes
8) Texture Brush Set: Some of my favorite Material brushes
9) Recommended Book List PDF
You’ll learn:
-to pick colors effectively
-to up your images production value
-to layout a scene with staging elements
-to connect with viewers through emotion and beauty
-to create iconic imagery
-to paint faster
-to economize your layers
-to stylize designs in color and light
-to break down good and bad design
-to balance design using the rules, principles and elements of design
-to embrace lighting as a design element
-to create a story moment
-to paint characters within a scene
-to build up a focal point
-to light a scene using an off screen light source
-to create rhythm/balance within your work
-to build a composition from line, shapes, patterns and temperatures
-to conceptualize ideas for an executive or director
-to compose a final “moment” with color and light
-to render complex shapes
-to retain vivid colors from rough to finish
-to add final touches using modes and PS adjustment layers
-to provide the best option for presentation
-to commit to an idea and carry it through
-to facilitate coherent technique throughout a piece