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[设计教程下载]Unity教程 Unity 2019中2D与3D游戏制作完整培训视频教程

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Unity 2019中2D与3D游戏制作完整培训视频教程本教程是关于Unity 2019中2D与3D游戏制作完整培训视频教程:超过10小时,大小:8.9 GB,MP4高清视频格式,教程使用软件:Unity,附源文件,作者:Alan Thorn,共57个章节,语言:英语。 Learn From Scratch 2D & 3D Game Design and Development and Make Your Own Professional Games What you'll learn Build Your own Unity 2D Game Build Your own Unity 3D Game Learn to code in C# Become A Game Developer Apply for Jr. Game Developer jobs as a Unity 3D developer Practical 2D & 3D Game Development Projects How to earn online as a freelance game developer with my success story Quick Support In Course Q&A If Have Any Doubt Requirements A Computer Fast Internet Connection No prior coding and Unity 3D experience required Description This course will take you down a guided learning path. You'll learn to code in C# and then go on to build 2D & 3D games. Not only will you build games, but you will learn how to do it the way the pros do. We'll even cover advanced topics like lighting, cinematics, and multiplayer. Here are the list of lectures you will find in the course: First Section: Complete Unity 2D Game Development Course Lecture 1: Introduction to Unity Lecture 2: Adding assets to your scene Lecture 3: Adding physics and colliders to objects Lecture 4: Physics2D Materials and more colliders Lecture 5: More Physics2D Materials Lecture 6: Prefabs Lecture 7: Fix disappearing assets and using Sorting Layers Lecture 8: Organising and grouping assets in the Hierarchy Lecture 9: Introduction to scripting and collision detection in Unity with C# Lecture 10: Moving the player with C# code Lecture 11: Making the player jump with C# code Lecture 12: Jumping with ground check Lecture 13: Changing the player sprite and setting to fixed angle Lecture 14: Creating animations for the player sprite Lecture 15: Setting up the player animation controller Lecture 16: Controlling player animations with C# code Lecture 17: Flipping the player sprite with code Lecture 18: Make the camera follow the player with C# code Lecture 19: Stopping the player from sticking to edge of platforms or walls Lecture 20: Setting up a fall detector Lecture 21: Adding Checkpoints Lecture 22: Respawning the player Lecture 23: Setting up the Level Manager Lecture 24: Adding a respawn delay Lecture 25: Particle Systems Lecture 26: Collectibles and scoring Lecture 27: Adding a UI to display the score Second Section: Complete Unity 3D Game Development Course Lecture 28: Getting started with Unity 3D Lecture 29: Creating objects in Unity Lecture 30: How to export Maya models and import into Unity Lecture 31: How to apply materials, shaders and textures to objects in Unity Lecture 32: Adding terrain, trees and water to your game Lecture 33: Cameras in Unity Lecture 34: Lighting in Unity Lecture 35: Skyboxes in Unity Lecture 36: Adding fog and lens flares in Unity Lecture 37: Character controllers in Unity Lecture 38: Advanced camera techniques in Unity Lecture 39: PIP Map Effect in Unity Lecture 40: Layers in Unity Lecture 41: Scripting with C# Lecture 42: Variables and Data Types Lecture 43: Operators in C# Lecture 44: Conditional Statements in C# Lecture 45: Creating and calling methods (functions) Lecture 46: Keyboard Input Lecture 47: Transforming objects using scripts Lecture 48: Mouse input Lecture 49: Create a rolling ball game with force and gravity in C# Lecture 50: Collision detection in Unity Lecture 51: Raycasting in Unity Lecture 52: GUI Labels Lecture 53: GUI Boxes Lecture 54: GUI Buttons Lecture 55: Adding sound to your scene in Unity Lecture 56: Animating 3D objects in Unity Lecture 57: Particle Systems in Unity Bonus lectures will be how to use these game development skill to get jobs and earn money online as a freelance game developer. I will also show you my earning proof that I have earned online as a freelance game developer. Who this course is for: Beginners with no coding experience or Unity 3D experience Programmers with no C# development experience Game developers who want to learn Unity Anyone who wants to learn Unity game development but doesn't know where to start

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